[Tangaria 1.6.0 T-12 Character Dump] Name Medeb II Age 25 Self RB CB EB Best Sex Male Height 8'2" STR: 18 +4 +3 +0 18/70 Race Half-Troll Weight 13st 6lb INT: 10 -4 -2 +1 5 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swordsman Game 4662 DEX: 10 -4 +2 +0 8 HP -3/149 Player 7449 CON: 17 +3 +2 +0 18/40 SP 0/0 Active 4734 CHR: 10 -4 -2 +0 4 Level 11 Armor [18,-2] Saving Throw 21% Cur Exp 761 Stealth Bad Max Exp 761 Melee 2d8,+4 Disarm - phys. 48% Adv Exp 812 To-hit 46,-1 Disarm - magic 30% Blows 1.0/turn Magic Devices 14 Gold 964 Searching 14% Burden 170.1 lb Shoot to-dam +0 Infravision 30 ft Overweight -9.8 lb To-hit 31,-6 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn Your father was a Stone-Troll Warrior. You have puke-yellow eyes, mangy dark purple hair, and black scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The death sword hits you (19). > The death sword hits you (16). > The death sword hits you (12). > The death sword misses you. (x2) > The death sword hits you (23). > *** LOW HITPOINT WARNING! *** > You have been stunned. > The death sword hits you (17). > You hit the snotling (14). > The death sword hits you (14). > You feel drugged! > The death sword hits you (16). > The death sword hits you (13). > The death sword hits you (16). > You die. Killed by a death sword. [Character Equipment] a) a Beaked Axe (2d8) (+5,+5) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: This weapon should be wielded with both hands. 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 14.4. f) a Wooden Torch (3762 turns) {cursed} Dropped by a snotling at 250 feet (level 5). It paralyses you every now and then. Intensity 2 light. g) Studded Leather Armour (-1) [12,+0] Found lying on the floor at 250 feet (level 5). m) a Wicker Shield [2,-2] Found lying on the floor at 100 feet (level 2). n) a Hard Leather Cap of Intelligence [2,+2] <+1> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +1 intelligence. Sustains intelligence. p) a Pair of Leather Boots [2,-2] Found lying on the floor at 250 feet (level 5). [Character Quiver] 0) 40 Throwing rocks (1d4) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs. others. 1) 18 Throwing rocks (1d4) (+2,+4) {Baba Yaga} Branded with stunning. Combat info: Average thrown damage: 13 vs creatures not resistant to stunning and 13 vs. others. 2) 25 Throwing rocks (1d4) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs. others. [Character Inventory] a) 2 Crystals of Telepathy b) 2 Flasks of oil c) 5 Potions of Cure Light Wounds d) 2 Potions of Neutralize Poison e) a Potion of Berserk Strength f) a Potion of Boldness g) a Potion of Slime Mold Juice i) 4 Potions of Confusion It can be thrown at creatures with damaging effect. m) 3 Potions of Slowness It can be thrown at creatures with damaging effect. n) 2 Potions of Water o) a Potion of Speed p) 3 Potions of Cure Serious Wounds q) 13 Scrolls of Phase Door r) 8 Scrolls of Treasure Detection s) a Scroll of Light t) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. u) a Scroll of Word of Recall (rugged) v) 5 Wooden Torches (5000 turns) Intensity 2 light. w) 4 Old Lanterns (5000 turns) Intensity 3 light. x) a Filthy Rag [1,+0] {cursed} Dropped by a snotling at 250 feet (level 5). It occasionally makes a loud noise. y) Soft Leather Armour [8,-1] An inheritance from your family. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:18 100ft 2 Defeated Grip, Farmer Maggot's Dog 00:00:24 250ft 5 Reached level 5 00:00:29 250ft 6 Defeated Baba Yaga 00:00:29 250ft 7 Defeated Fang, Farmer Maggot's Dog 00:00:37 250ft 8 Defeated Bullroarer the Hobbit 00:01:01 200ft 10 Reached level 10 00:01:17 250ft 11 Was killed by a death sword [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] j ] l ? J R D ^^^?^^^ ^^^p......#^^ ) d ^^...........^ ^~^%%%^ ? ^^^ ......D...?.^^^^^^^ %.....^^ H ^^^o,. ^^..Rg.....:^.....^^^ | ^.:....^ ^#.*GB.[..........h#.?........^^^^ ? ^~~~^%%b.^#''^ ^...pL..(.........@...#.......'..^ ~............. ^....?....j......#............'..^ ~^~~^*.....?....... C ^^.....[.M......?...~.....#..^^... ~~~......#........... * ^%%... D^%^.......%^^.....%%# ..~ ~~................... ^^+ %%%^^%%^^ ^%%.%%% ...~ *%^~^%%^............. [ %%...... %%% ^............. / ....?..^%%%% %~*%%%............. d n E ....g......~~~~~...%..^^%%^:^^... ..#.:^..,..~~~~.~......G ^..^ .....^^^~%%~%%%~%^^...^ %..% ^^..^^ ^^% ?...^ %..^ ^.~^^~^l% ^...^ %..^ ^''#..~H%%% ^^..^ ^%..: 250' (L5) LF:2-? Light 3 Afraid Hallu Stun Fed 79 % Packed dirt [Player information] Player ID: SLEDGEDOG Time: 03:16:01 29-08-2022 Server Turns: 532268533 Timestamp: 1661732161 Account score: 7